OIM.G.1 - Use properties of two and three-dimensional figures to solve problems.
- OIM.G.1.1 - Calculate perimeter of polygons and circumference of circles to solve real world problems.
- OIM.G.1.2 - Calculate areas of polygons and circles to solve real world problems.
- OIM.G.1.3 - Calculate volume of rectangular prisms & cylinders.
- OIM.G.1.4 - Use the square root of the area to identify the length of the side of a square.
- OIM.G.1.5 - Use the Pythagorean Theorem to solve real world problems.